Information on individual educational components (ECTS-Course descriptions) per semester | |
| Degree programme: | Bachelor Computer Science - Software and Information Engineering |
| Type of degree: | FH Bachelor“s Degree Programme |
| Full-time | |
| Winter Semester 2025 | |
| Course unit title | Computergraphics |
| Course unit code | 024717050603 |
| Language of instruction | English |
| Type of course unit (compulsory, optional) | Elective |
| Semester when the course unit is delivered | Winter Semester 2025 |
| Teaching hours per week | 3 |
| Year of study | 2025 |
| Level of course unit (e.g. first, second or third cycle) | First Cycle (Bachelor) |
| Number of ECTS credits allocated | 5 |
| Name of lecturer(s) | Patrick JOST |
| Prerequisites and co-requisites |
Not applicable |
| Course content |
|
| Learning outcomes |
You will mainly get a basic understanding of the following topic:
|
| Planned learning activities and teaching methods |
Practical exercises are carried out together or a project (game) is realised in group work. Introductions to (serious) game design and conception as well as the final project are done in groups. 3D modelling and asset creation are individual tasks. |
| Assessment methods and criteria |
assignments, attendance |
| Comment |
None |
| Recommended or required reading |
| Mode of delivery (face-to-face, distance learning) |
Classroom teaching, attendance compulsory. |
| Winter Semester 2025 | go Top |